You can also enchant this for a couple extra DEX or INT. Usually, just take this if you want the 5 INT. Keep in mind that TOTAL stats means the total of base stats + bonuses. This is since the aspd drop is so big that you go down to like 80~ ASPD, and you get super stuck in animation. I'd list them but honestly you might want to check out. Here you can find all the Sorcerer Builds that are optimized for the Elder Scrolls Online. Use one of these in your headgear slot if you need more resists for the respective elements. Gives some ASPD and MATK. Acc: Battle Chips, MIR, POM King Schmidt's Divine Power Insignia (Mavka/Headless Mule/Elvira). When I cast Soul Change, my current SP is replaced by half of the RK's current SP, and his SP is replaced with half of my current SP. On the other hand, very fast, weak hits can also shred a safety wall. It's got a slot too, so you can put in something useful for early leveling, like, Looks a lot like the normal Wind Whisper, but is a lot harder to get. My Quarantine Project is a ragnarok online mobile based game. At higher levels, its fixed cast is reduced but cooldown is increased. It's much harder to boost Lightning Bolt damage vs Fire and Cold bolt, as there's no Imp/Siroma card equivalent, Elvira card is much more expensive than Mavka and Headless Mule, and there's no Faceworm Lavae/Nightmare Ancient Mummy equivalent released yet (not counting Gioia, an MVP card). Does Neutral damage by default, but lets you use 4 other elements as well. slotted(!!!) In PvM, non-boss protocol monsters can also be Crystallized, but they will only be rooted for the duration. If you plan on using Illusion Leg B-Type [1] AND plan on reaching fast casting via stacking VCT% on your gears, you may take 1 base DEX. Higher levels will block more hits and last longer. For example, use Wind Endow on a Chain Lightning Warlock to increase all their Wind Magic by 5%. If refined to +9 or above, additional MATK + 2%. People walk around. Combined with Agni level 2 in passive move, this little fire thing heals a lot of HP. It's a real shame that we don't get a wind garment card to boost it yet (without going into MVP card territory) but still does very, very respectable damage if you build for it! Garment: Clergy Manteau, Illusion Engine Wing B-Type, Any Illusion Garment (Illusion Survivor's Manteau, Illusion Muffler, etc. Either way, put your Skill Points into Basic Skill, then change your job to Magician. Even vs attacks that do "non-reducible damage," Energy Coat will reduce it. Also custom shield sprite. This one doesn't increase your variable cast time, and is enchantable with DEX. Will override other Endows and Aspersio. Enemies inside the small tornado thing will be unable to move for a short period of time. Same thing as Soul Fragment, but for large. For example, if you have 200 SP and your target has 50 SP, afterwards you have 25 and your target has 100. Also gives 5% reduction to Water attacks. You can't get both, so I'd go for odd. Some information of job build, skill, and requirment of the sorcerer job at Ragnarok Mobile Eternal Love, Cookies help us deliver our services. I personally don't really like this one, but it'll give you a little bit of after-cast delay reduction and MaxSP. Now you can add a "of Panic" suffix to your armor. This is the one from the normal mob in Bio3, just to clear up any confusion with the bio5/boss cards. By using our services, you agree to our use of cookies, By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments, RO: Idle Poring is Official Gravity Licensed Ragnarok Original Idle Mobile Game. 100 Total VIT will make you immune to Stun. This skill won't improve your Spellfist Damage, but it WILL increase your autocast bolt damage, including those from, So what you do is you cast your bolt spell. Max this to increase Striking Effectiveness and Earth Grave damage. Wall of Fog cannot be cast on affected cells. Clique nas imagens para amplia-las. Combos with Big Ben Card for MDEF pierce vs Demon race monsters. In addition, you might want to LP over enemy pneumas so that your ranged DPS can hit them. What... less could you want? I prefer using Fireball, which does damage in an area, when I fight Undead monsters to level, since a lot of them tend to be both Undead Race and Element. It costs 3 Red Blood to summon level 1, 6 Red Blood to summon level 2, and 1 Flame Heart to summon level 3. Thank you! Mine have Spell5/ASPD/Agi3(which I share with my Warlock) or Spell5/Magical Healing/Agi3(for PWave farming). Congratulations on picking the Archer as your job of choice. An extremely incomplete list of suggested places are: 1 map south of Prontera (Porings, Little Porings, Fabre, Lunatic), Ant Dungeon (Ant Eggs, don't hit the actual ants). Cancels a spell before casting is complete, and refunds a portion of the SP. Inflicts Ghost Property damage to a target. Boots: Elemental boots, Int/AGI/DEX boots (ASPD/Spell + RM)(Note: +9 Illusion Leg B-Type with FCT can possibly mess up your Spellfist cast, recommend not using) (Nightmare Verit) This will make you cast significantly faster. Increases wind and water properties magical damage by 5%. Garment: Clergy Manteau, Illusion Engine Wing B-Type, Any Illusion Garment (Illusion Survivor's Manteau, Illusion Muffler, etc. Subsequent casts will remove the current land effect. It's my favorite. Spellfist has a completely different build from normal sorcerer, so make sure you don't end up insta-casting bolts or else you're not going to be able to use this at all. In addition, any skills targeted into the affected area has a 75% chance to fail. In addition to the effects listed that every Wind Insignia has, each level of Wind Insignia will do something different. Mainly boosts. Higher levels allow a greater pool of skills to be selected, and a higher chance to occur. Probably one of the most widespread boots. Level 2 converts 10 of the lesser stones into 1 greater one. Gives damage! Shield: Purified Knight's Shield, Cursed Knight's Shield, Mad Bunny Useful in places like. First thing to do is either the NovaRO Tutorial if this is your first character. If you really wanna max out your SP for Soul Change but you don't care about cast time at all, for some reason. ), Giant Snake Skin Each cast has a chance to give you a skill called "????" If you're willing to get rid of the small bit if extra survivability for the extra SP, this card is fine. Exactly what the skill name is: Increases SP Recovery. These enchants can now be rerolled or reset. The target will have half of my SP (500/800 SP), AFTER subtracting the 5 SP cost of Soul Change. You'll be more squishy, and you won't be able to use shield cards and Shield + Weapon card combos. They could bend the rules of nature, but were ultimately still governed by them. At level 6+, failing the cast no longer consumes the gemstone. Before the cast bar finishes, you just press your, Level 3 Elementals on Passive mode will let you autocast bolts of the corresponding element. It's like that, but Earth, and doesn't even work with Spellfist. Consume 1 Red Gemstone to attempt to inflict Stone Curse on a target. Currently the most versatile weapon, but what enchants you want will vary. Ragnarok Online M:Eternal Love database and resources. "What more could you want?" Your elemental may take aggro/damage when you use this, so not recommended to use. Weighs 0 also, so you can put a nice card like. Search for leveling spots, skill guides, equipment guides, pet guides, card guides, and rune guides! No effect, but has a slot for when you need a cheap, slotted mid headgear. Apparently this skill does a good chunk damage, but it has a cooldown. They'll also give you some other nice bonuses when you have them in Passive Mode. Does more damage based off the level of Seismic Weapon (Earth Endow) you have. Until you get something better, you can use this. I know it sounds sad to use a knife on a mage class but bear with me here, Sorcerers are usually played as Supports in WoE/BG. Changing your Job Class in Ragnarok M: Eternal Love is one of the most essential parts of playing the game. Being Undead makes you immune to Frozen, Stone Curse, and take less damage from Undead and Poison! You might want to keep a shield with this card on it as a swap. You can also max this if you're playing a Spellfist build vs Undead or Earth element enemies. A recent alternative to Asgards, Guard's Cap gives Neutral and Ranged resist instead of all-element but is very good in certain situations. I pretty much only have this because it's a prereq for Safety Wall. Cast the same level twice to return it to Idle mode (not the same as Passive) where it doesn't do anything. ), Giant Snake Skin If this is your first class then ASPD Build is the go to for sage due to it being less costly than Int/Dex build. Consume 1 Yellow Gemstone to create an area that increases MaxHP, Healing, and Water Property damage of all units standing in the area. Spiritwish, a touching and imaginative fairy tale adventure! Level range to join the first bracket of Gramps quests. Shield: Purified Knight's Shield, Cursed Knight's Shield, Bloody Knight's Shield (Dragon or Fish resist enchants for these 3 shields), Valkyrja's Shield [Sky Petite Card for Garro, Rafflesia Card for Nyso] All stats+2 helps with cast time, also. If you have less than 5 SP, you can't cast Health Conversion due to its SP cost. Thank you. To add: Glorious Rings, Black Rosaries, MIR/PER, alice card, horn card, iara card. This means I need to have double 656 SP (1312 current SP) when I cast Soul Change to give the RK full SP. On even refines, gives reduced variable cast time. Also for all-around builds where you're too poor or cheap to decard between builds. Use total 40 skill point at Magician Read moreMagician – Sage – Professor – Sorcerer (Skill Simulator) This is similar to the Hindsight Sage/Scholar build. Dust Grave can be enchanted with. For every refine on a Zaha Doll Hat, the proc will reduce your fixed cast by .8 seconds. If you're dedicated to maxing out your SP, use this dagger. Works kind of weirdly vs players, since players are stopped only when they reach their current movement. There is a wide variety of job classes to choose from – Knight, Priest, Sniper, Assassin, Blacksmith and a lot more. Shield: Mad Bunny, Valk, Ultralight Magic Shield, CKS (Whatever card) The combo with Temporal Boots will also give you some survivability. It won’t go into details for PvP (Player Versus Player) for the fact that both the playstyles and builds differ greatly. Does extra damage to Undead race enemies. Also, if you're using a book for a caster build, this will let you get some extra MATK without having to swap your Racial bonus cards every time. Lower: Magical Rosary in Mouth, Rosary in Mouth Cheaper than the 1-handed version. Increases Wind Magic Damage, reduces Aftercast Delay of Wind Magic by 10%, Increases Wind Damage taken for all units inside Insignia, Increases Fire Physical Damage, increases ATK, endows units' weapons with Fire, Increases Fire Magical Damage, increases MATK, Increases Fire Damage taken for all units inside Insignia, Increases ATK and Crit Chance (max Endows for best effect), Endows Weapon with Wind, Increases Wind Magic Damage, Increases Wind Physical Damage, endows units' weapons with Wind. Best weapon card if you want to try a. When you're at max level, it gives 380 MATK and 4 INT before calculating in the other refine bonuses. The Professors of Juno have long studied how to control the four elements of nature, but they eventually hit a seemingly insurmountable plateau. It's also annoying to actually poison the enemy in the first place. You really can't beat this shield with like anything tbh. So you’ve decided to play the Archer in Ragnarok Mobile. At 174/127, talk to Devon Aire and ask to join the Arc Wand Clan for the extra stats. The 2 slots is nice, but keep in mind that it's a level 3 weapons so Bio5 cards won't be as effective on it. Thank you! Pure damage shield. Lower: Magical Rosary in Mouth, Rosary in Mouth Mid: Magical Booster, Black Devil's Mask, Black Frame Glasses, Monocle Level 10 is used for the possibility of transforming monsters into MVPs. Garment: Clergy Manteau, Illusion Engine Wing B-Type, Any Illusion Garment (Illusion Survivor's Mant, Illusion Muffler, etc. Changes Flame Heart, Mystic Frozen, Rough Wind, or Great Nature into Red Blood, Crystal Blue, Wind of Verdue, or Green Lives, or the latter into the former. This isn't a super great example but you can notice the level 108 Rune Knight (3rd character) has 16351 HP and 656 SP and the level 111 Soul Reaper (6th character) has 10954 HP and 970 SP. My discord is Ara#6193 if you have any questions, or if you think I missed something/got something wrong. Reduce your casting time. Many Sorcerer spells also use INT directly in its damage calculation, so having as much INT as you can is a good idea. Books are the best weapon for Spellfist, and this gives you extra damage and ASPD. Has a chance to Stun. It's like Crimson Rod, but 2-handed. Gives more ATK/MATK when you refine it. Sorcerers excel at inflicting and boosting elemental (Fire, Earth, Water, and Wind) damage, as well as supporting allies with their various buffs. Does more damage based off the level of Lightning Loader (Wind Endow) you have. You can only Spider Web up to 2 targets at a time, and the limit lasts until the visual effect disappears. This skill can only be cast during the cast time of a Bolt attack. Me too. It's very important to explain once more the role of the job class in a party, what they can do to help, what skills to use and in which situation, and so on. Boosts more when your boots are at +7 and +9. If you don't have anything to do with your points, throwing them in here isn't a bad choice. will increase this damage. Normanswere just not inherently powerful enough to fully wield the elements. At high refines, this Staff is very good if you combo it with a, Great for early leveling, but since it's two-handed, the lack of a shield will make you squishier. Like Black Devil's Mask, takes a long quest (also 3 parts, though part 2 is the same for both headgears so you only need to do that part once). Keep in mind that this is not even close to being a complete list of blocked/unblocked skills. Shadow Gear: Sorcerer Shadow Glove + Book, Headgear: Magician's Nightcap, Wickebines, Snake Hat, BDM/BFG/Monocle/Slotted Mid, Rainbow Scarf (Red/Yellow Lichtern/Tikbalang/Weakened Fenrir) List of the key pieces of equipment recommended for said build. With the release of EDDA Biolabs, the 3 new weapons are now the best for each build they represent. There's many, many ways to play BG/WoE sorcerer, and I'll just be covering the way I play it and touch upon some alternate builds I've heard about. You'll want to replace this with King Schmidt's Divine Power Insignia [1] at some point, since it's better even if you aren't using Temporal Boots with Runaway Magic. Weapon: Psychic Spear Rod, Illusion Staff of Bordeux He even looks buff. Affects the next 3 * skill level number of hits. Takes a terrible amount of time to craft though. What more could you want? If you're against Fire, Water, Undead, or Shadow property damage, this shield will be your best bet. Sure, but just don't forget that you're still expected to support if you're in a party. You CAN, but you SHOULDN'T. In Ragnarok Online. Each cell of Fire Wall will break after a certain amount of hits. So... the cheapest yet still effective sorcerer build. :). Wind Element units will regain a % of their maxHP every couple seconds, while Water Element units will lose a % of their maxHP every couple seconds. That is to say, a perfect INT GSS at +9 or higher can give you 18 extra INT. I personally prefer using the EDDA weapons over this, my Welding Wand is currently only for my Warlock. The damage won't really do you any good but hey, it's 5% ASPD. Useful in instances like Horror Toy Factory, Last Room, or dungeons like Bio5 because of the monsters that will Stone Curse. Great when fighting bosses, but bad otherwise. If you are using. 0 total LUK (from -LUK from Essence of Evil VIT 3) will also make you immune to Curse. Ragnarok Online 2 Sorcerer Guide by The Red Roses. The only upside to this armor is that it's unbreakable, so you won't have to go back to town to repair your armor if you're wearing this. Your standard MATK card. That's like, the minimum requirement. Headgear (Mid): 3D Glasses There's no cooldown on these, so you can just do it repeatedly until you get to 85. Max this to increase Striking Effectiveness and Diamond Dust damage. Soul Change also gives your target SP equal to half of your current SP, so higher maxSP will let you give more SP to allies. They're also a nice source of Vitamin C SP, with Health Conversion and Soul Change. So even worse. Units inside any Water Insignia will take 50% more damage from Wind Element damage. Armor: Int Soutane, Illusion Armor B-Type, Flattery Robe You wanna do damage? Chance doesn't increase from level 4 to 5, so if you wanna use it in PvP you usually use level 4 to save you a skill point, since you save a skill point and the damage is negligible anyway. Increase damage dealt to Dragon Race enemies, and reduces damage taken from Dragon Race enemies. Inflict Neutral Property damage to an area. Also saves you some Materials. ), Giant Snake Skin Enemies damaged by the splash will take 3/4ths the damage inflicted. Maestro). Land-based Buffs include Deluge, Violent Gale, Volcano, and your 4 elemental Insignias. Subsequent casts will remove the current land effect. In the screencap below, the party menu on the left is @showsp OFF, and the party menu on the right is @showsp ON. If your target is at 0 SP and then you Soul Change them, you will be at 0 SP.

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